EL | Armour Types | PV | Effect |
5 | +2 | +1 PV vs Piercing & Slashing | |
1 | Padding / Thick Cloth | +1 | +1 PV vs Bludgeoning |
3 | Scale | +2 | +1 PV vs Slashing |
6 | Plate | +2 | +1 PV vs Bludgeoning & Slashing |
2 | Leather / Thick Fur | +1 | +1 PV vs Slashing |
2 | Helmet | +0 | Prevents Stun |
2 | Gauntlet | +0 | Prevents Disarm |
2 | Shoulder Pads/Guards | +0 | Sacrifice - Prevents arm disability or loss |
2 | Greaves | +0 | Sacrifice - Prevents leg disability or loss |
2 | Coif | +0 | Sacrifice - Prevents loss of head |
EL | Shields | PV | Effect |
0 | Wooden | +0 | Sacrifice |
2 | Metal | +0 | +1 PV vs Bludgeoning, Sacrifice |
Small | +1 | +1 PV vs Reach | |
Large | +1 | +1 PV vs Reach, Cleave & Crush | |
Tower | +2 | +1 PV vs Ranged, Cleave, Reach & Crush, Counts as cover | |
Spiked | +0 | Disarm (against Successful attack) | |
Strapped | +0 | Use with two-handed Ranged Weapons |